In Global Conflicts, you are brought closer to a series of problems that are occurring across the world in 14 missions spanning three titles – yet, these problems are far from the every-day that the students traditionally witness. You will interact with individuals who are greatly affected by these conflicts.
You are forced to navigate a virtual chaotic world, in which there is no one truth. The games challenge the way you perceive conflicts and society while encouraging you to analyze and relate to international issues, such as media bias, globalization, corruption, democracy, terrorism and human rights.
The game can best be described as a roleplaying game where you need to figure out how to get the best story for your story. You find and interview different sources, and how to get the best quotes. Of course what sources and quotes work depends on what newspaper you are writing for. You may talk to the same sources at the check point but one story is about a pregnant waiting all day and another about a young worried soldier keeping off terrorist.
Global Conflicts has been extensively researched. In an extensive study Ronit Kampf found “…participants who played the game, unlike those who did not play it, shifted towards a more impartial perspective, being able to look at the conflict from both Israeli and Palestinian points of view immediately after the game intervention, and retained this perspective even one year after participation in this intervention (UNESCO, 2016).