Too often employees put on the auto-pilot when exposed to eLearning. They are thrown a lot of content and click through without really relating it to their work life and have a hard time incorporating it. In DigIT we kept the learning content to a minimum formulated like small tips and tricks in a quest structure.
When you received a new quest with knowledge it was up to you to solve it by using it in your work life. Some employees embraced this while others struggled with the changed mindset, where learning could not just run on autopilot but needed to happen as part of worklife.
One of the key game mechanics of the game is the profiling system. Players evaluate different aspects of their digital awareness, knowledge and ability. Profiling will be affected by the player performance throughout the game and new data will be stacked on top of existing. By the end of the game each player will have acquired enough new data to reflect upon and move forward with.