OUR FOCUS

Danish Digital Learning Game Agency

Over the last 10 years we have built and developed a team that specializes in harnessing the potential of games for engaging, learning and educating children and young people. We have developed games for pretty much all platforms and formats, but increasingly we find smart phones and tablets to be the primary platforms for reaching the target group the best.

The company was founded by Simon Egenfeldt-Nielsen who was involved in the leading research on educational use of games for children and youngsters for many years at the IT-University of Copenhagen. He insisted on transforming this into tangible games for children instead of merely writing about it.

We started out by developing our own educational games, like the award-winning Global Conflicts and Playing History series that deal with quite difficult topics. But over the years, we have shifted our focus more towards playful learning apps for children, for example the award-winning MiniMo Town.

We have worked with a lot of different companies, organisations and associations that want to tap into the potential of games for children. The list includes large customers like Danida and Maersk but also start-ups like Coding Pirates and SpeakApp or NGOs like Sex & Samfund. We are equally proud of the results and find that each customer provides a unique opportunity to explore and exploit the potential of games.

Over the years, we have found that the most important thing is not what type of game or topic you have previously developed. But rather having a good process for involving children and young people.

Research shows that especially motivation, transfer and retention increase when using games – whether you call it the edutainment, serious games, educational games, learning games, games for change or something else, the potential is waiting to be released.

OUR SERVICES

We have all the required competences in-house to deliver projects.

Educational games

We develop games on different platforms that allows students to interact and engage with educational content leading to more motivated students that learn more.

Playful learning games

We create playful experiences that focus on playing while adding an extra, non-intrusive learning layer that feels natural to the player.

Interactive educational game installations

We develop interactive installations with game elements at events, conferences and museums for a broad audience.

Educational digital experiences

We make digital universes where you can explore and engage with different themes in a multitude of media formats.

CASES

Below is a selection of the serious games projects we have worked with in the past 10 years.

AWARDS

GET IN TOUCH

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Serious Games Interactive
Viborggade 70, 4th floor
Copenhagen Ø
2100
+45 3332 3600
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Playful learning experiences · Serious Games Interactive